When the news broke that Halo Infinite had been delayed until 2021 and will no longer be an Xbox Series X launch title, my initial reaction was rather subdued (despite the seismic shock waves that were undoubtedly rippling through the industry).

Clearly, this wasn’t in the script. And I’ve no doubt that Microsoft will have agonized over delaying Halo Infinite. But I can’t help but feel that the game’s underwhelming gameplay reveal was partly responsible. If it had been well-received by fans, there’s no way Microsoft would be pushing back its flagship title, that much is for certain.  

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